Abstracting a Board game

September 9, 2011 at 9:17 pm | Posted in Uncategorized | Leave a comment

This was a short week because of Labor Day. Initially, I thought I would get students started on Scratch using BYOB, Build Your Own Block. I decided to take advantage of the four-day week by touching on multiple levels of abstraction. This activity should hopefully get students thinking about their part of the semester long open-ended project. Students played board games in groups of three. We discussed the process of playing the game, making them think about writing pseduocode and drawing flowcharts. I walked around and observed the students as they argued their board games. Students chose many interesting games to work with such as LIFE, Chutes and Ladders, Monopoly and Checkers. By Friday they will have completed flowcharts, pseduocode and possibly a UML diagram for the highest level of abstraction.

Advertisements

Leave a Comment »

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at WordPress.com.
Entries and comments feeds.

%d bloggers like this: