Game Flowchart Samples

September 12, 2011 at 6:26 pm | Posted in Uncategorized | Leave a comment

We will start Scratch next week.  Students seemed to enjoy developing flow charts for games, but I think working on some simple programming projects will be interesting too. Pseudocode is still hard for students. I will conduct a test on abstracting a simple problem using flowcharts and pseudocode next week. We will how the students perform.

Here are the links to some of the best flowcharts that were drawn.



Some students ventured into UMLs. Here is one for the game Life.  I was impressed. In general, students found it hard to conceptualize the system (in this case a game) into various interacting modules.

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