Game Development, Test Plan and Test Design

September 26, 2011 at 6:08 pm | Posted in Uncategorized | Leave a comment

This week, as we continue working on Scratch, I am going to be teaching the students how to test code. Testing is often overlooked and thought of as boring and uncool. Programmers design and write code. Who likes editing? Though overlooked, it is very important to make sure that the code is solid and bug-free.

Today the students started designing a simple game on Scratch. I suggested Rock-Paper-Scissors, but they can choose any other game as long as it gets my approval. I have given them a sample Test Plan and a table to fill in test cases. By Wednesday they should have completed the game and finished designing the test plan and test cases. On Thursday the class will test each other’s software and execute the test plans. I am curious to see how their testing progresses.

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